PUBLICATIONS & PROJECTS
Blignaut, A.S. and Matthew, G., 2017, October. Part II: Survive with Vuvu on the Vaal: Electroencephalography Results of a Gameplay Experience Evaluation of a Mobile Serious Game for Statistics Education. In Proceedings of the 16th World Conference on Mobile and Contextual Learning (p. 18). ACM.
Blignaut, S., Matthew, G. & Botha Ravyse, C. (2016). Students’ Learning Experiences of a Serious Food Service Management Game through the Lens of Eyetracking and Electroencephalography. In Proceedings of EdMedia 2016--World Conference on Educational Media and Technology (pp. 365-374). Vancouver, BC, Canada: Association for the Advancement of Computing in Education (AACE).
Blignaut, A.S., Matthew, G. and Fitchat, L., 2016. Survive with the VUVU on the Vaal: Eyetracking Findings of a User Interface Evaluation of a Mobile Serious Game for Statistics Education. Mobile Learning Futures–Sustaining Quality Research and Practice in Mobile Learning, p.38.
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